Credits apply to the Free and Professional Editions only.
- A plan is the top-level billing unit. Each plan includes exactly one team.
- A team represents a group of users who share access to resources through one fabric.
- A fabric points to a dedicated Prophecy warehouse database and compute resources.
To learn about monitoring credit usage and buying additional credits, see Usage and
billing.
How credits are charged
The following actions consume the corresponding number of credits.| Action | Description | Credits Consumed |
|---|---|---|
| Team Members | Number of users allowed on your plan | 20 / user |
| AI Requests | Each time you click on Copilot or interact with an Agent | 0.04 / request |
| Compute | Processing required when running a gem or pipeline | 3 / CPU hour |
| Data Egressed | Data sent outside the Prophecy warehouse | 0.045 / GB |
| Data Storage | Data stored in the Prophecy warehouse | 0.02 / GB |
The Prophecy warehouse is powered by DuckDB. Advanced users can update the DuckDB SQL queries in
the Code view of their project to optimize computation and reduce credit consumption.
Relationship diagram
The following diagram shows how credit consumption actions relate to plans, teams, and fabrics.What happens when you run out of credits?
When you run out of credits, the following features will be disabled:- Prophecy Agent
- Interactive pipeline runs
- Scheduled pipeline runs
- Project publication (deployment)

